/* 
 * File:   main.cpp
 * Author: noe
 *
 * Created on 5 octobre 2013, 19:33
 */

#include <cstdlib>

#include "Game.h"
#include "GameState.h"

using namespace std;

int main(int argc, char** argv) {

	Game* g = Game::createGame(1066, 600);
	State* state = new GameState();
	
	state->create();
	
	g->setCurrentState(state);
	
	g->start();

    return 0;
}

